A recent data leak linked to the hacking group ShinyHunters has brought fresh attention to the financial success of GTA Online. The group reportedly released internal figures after issuing demands to Rockstar Games demands the studio ultimately ignored.
The leaked data offers a rare breakdown of weekly player activity and spending across platforms, highlighting just how lucrative the online component of Grand Theft Auto remains more than a decade after its launch.
Millions of Players, Millions in Revenue
According to the figures disclosed, GTA Online continues to attract millions of players each week across PlayStation, Xbox, and PC. The PlayStation 5 leads in total active users, with over 3.4 million players generating approximately $4.48 million per week.
Other platforms also contribute significantly:
- PS4: Nearly 1.9 million users, generating around $973,000 weekly
- Xbox Series X: Over 1.1 million users, bringing in roughly $1.86 million
- Xbox One: Just over 1 million users, generating about $918,000
- PC: Around 894,000 users, contributing approximately $264,000
These numbers reinforce GTA Online’s position as one of the most consistently profitable live-service titles in the industry.
Xbox Players Lead in Spending
One of the more striking insights from the leak is the difference in spending habits between platforms. On average, Xbox Series X players reportedly spend about $1.65 per user each week, compared to roughly $1.29 on PlayStation 5 a gap of around 28 per cent.
The data also highlights extreme cases of in-game spending. One Xbox player reportedly spent over $1 million on Shark Cards in a single year, underscoring the scale of microtransaction engagement in the game.
PC Market Lags Behind
The figures also shed light on platform disparities, particularly on PC. Despite maintaining a sizeable player base, PC users generate significantly less revenue compared to console players.
With under 900,000 weekly users and earnings of roughly $264,000, the PC version trails behind even last-generation consoles like the Xbox One. This gap may help explain why Rockstar has historically delayed PC releases for major titles, prioritising platforms with stronger revenue performance.
Originally launched in 2013 alongside Grand Theft Auto V, GTA Online has evolved into a cornerstone of Rockstar’s business model. Regular updates, new content, and a steady flow of microtransactions have kept the game relevant long after its initial release.
The leaked figures suggest that the game continues to generate substantial income on a weekly basis, contributing to an estimated total revenue reportedly reaching hundreds of millions annually.
The timing of the leak is notable, as anticipation builds around Grand Theft Auto VI. With development costs for modern AAA titles rising sharply, the ongoing success of GTA Online likely plays a key role in funding future projects.
While Rockstar has not commented on the leaked data, the figures largely confirm what many in the industry have long assumed: GTA Online remains a financial powerhouse, even more than a decade after its debut.

